MY WORK
MASTER PROJECT - ESCAPE FROM SOLITUDE
For my final master project, I created a 3D First Person Puzzle game with supporting design documentation.
COLLAB PROJECTS
During my second and third year and during my Masters Course, I took part in collab projects as part of the design team. The games created for these projects were:
Supermarket Smash (Junior - Design Team)
Skeletomb (Senior - Design Lead)
Enigma (Masters - Design Team)
WAY OF THE NIGHT
My main 3D Games Design And Development project in the second year, I was given a set of assets and tasked with creating a platforming level along with a unique mechanic.
PRISON RIOT
My secondary 3D Games Design And Development project in my second year, I was given a set of assets and was tasked with creating an FPS (First Person Shooter) level along with a unique mechanic.
"WITH OUR HEARTS OF STEEL" DESIGN DOCUMENTATION
For my third year, I tasked myself with creating design documentation for a hypothetical RTS (Real Time Strategy) game.
"WITH OURÂ HEARTS OF STEEL" LEVEL DESIGNS
To show off my understanding of level design, I created three levels from designs I made for my design documentation.
"MYSTERIES IN THE SKY" DESIGN DOCUMENT
During the end of my first year, I tasked myself with creating a narrative based design document. The game I created for this document was called Mysteries in the Sky, a puzzle game.
GAMES JAMS
During the third year, I have taken part in two games jams in the role of a games designer.