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PRISON RIOT
During my second year, for my 3D Games Design and Development I was given an Unreal 4 project called ExReign and tasked with creating an FPS (First Person Shooter) level while including a unqiue mechanic.
A majority of the project's assets were from the Sci-Fi genre which I used to influence the visual design of the level.
The unique game mechanic I implemented was that the boss enemies cold only be taken out with certain weapons.

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Game Design Document
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